game asset flag tutorial

In this video tutorial series, I will show you step by step How to Create a Flag Using Unity 5 Cloth Physics. You will learn how to create a flag game asset model using Blender and Texture it inside Photoshop, then import it to Unity 5 and set up cloth physics for the flag.

YOU WILL LEARN HOW TO:

  • Model the Flag Game Asset in Blender
  • Unwrap the Flag in Blender
  • Draw Hand Painted Textures in Photoshop
  • Apply Unity 5 Cloth Physics to the Flag
  • Make a Cloth Mesh to be seen from both sides using Unity 5 Shaders

 

SOFTWARE USED IN THIS TUTORIAL:

  • Blender 2.78c
  • Photoshop CC 2017
  • Unity 5.6

GAME ASSET TUTORIAL – Creating a Flag Using Unity 5 Cloth – Preview

 

GAME ASSET TUTORIAL – How to Create a Flag in Blender (PART 1/2)

RESOURCES:

GAME ASSET TUTORIAL – How to Create a Cloth in Unity 5 (PART 2/2)

RESOURCES:

 

DOWNLOAD FINISHED FLAG ASSET FOR UNITY!

 

Thank you for your time, and I hope that you have learned something from this short video tutorial series! 🙂 Also, check out my other tutorials on my website! If you have any questions, feel free to ask!

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