In this video, I will show you how to fix a texture seam / black or white lines appearing in Unity from a distance. And explain why it's happening! Also, I will explain how Mip Maps work in Unity.
One of my subscribers named, Sparky David, sent me his Penguin game asset and said that he has a problem with it “In Blender, it looks fine, but if you put this Penguin in Unity, it will have a visible White Line on its back.”
So I'm showing you how to fix that. I know that this is a pretty common issue other people face in Unity. And you might find it helpful too!
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