Ambient Occlusion
The Ambient Occlusion effect darkens creases, holes, intersections and surfaces that are close to each other. In the real world, such areas tend to block out or occlude ambient light, so they appear darker.
URP implements the real-time Screen Space Ambient Occlusion (SSAO) effect as a Renderer Feature.
SSAO can add some nice depth to objects in your scene at the cost of some performance.
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